Aim for the wealthier settlements (usually capitals) – you can see how much a city will return when sacked by hovering the mouse over them when you’re within striking distance. The trick is to keep an eye on the expenditure (army upkeep, basically) and judge how sustainable it’ll be against the cash you already have over the coming turns.Īs you acquire more gold through raiding, sacking, and external challenges like Hunts and Quests, your per-turn-losses become less relevant.
But it doesn’t matter that you’re losing 2,000 per turn if you have cash on hand to cover it and a couple of towns that are worth 12,000 gold apiece lined up for sacking in the next two or three. Norsca only have one building dedicated to income generation, and it tops out at 300 gold.Īlmost all of the time your army upkeep will exceed your basic income. You should absolutely secure a local province (or two) up North to unlock some specialist troop options in those areas, but those provinces and their taxation will not be able to support you indefinitely.
That sweet, sweet Empire capital is worth 40 grand.